Dynasty Warriors: Gundam 3, known in Japan as Gundam Musou 3 (ガンダム無双3Gandamu Musō Surī), is a tactical actionvideo game based on the Gundamanime series, and the sequel to 2008's Dynasty Warriors: Gundam 2. It was developed by Omega Force and published by Namco Bandai Games in North America and Japan, Tecmo Koei in Europe and THQ in Australia. The game was revealed in the September issue of Famitsu and was released on December 16, 2010 in Japan, June 28, 2011 in North America, in Europe on July 1, 2011 and it was released in Australia on July 12, 2011.
Gameplay[edit]From previous Dynasty Warriors titles[edit]
Dynasty Warriors: Gundam 3 follows in the style of previous Dynasty Warriors and Samurai Warriors games as an action-oriented hack and slash with some tactical elements. Despite their similar heritage, Koei's Gundam titles have unique gameplay mechanics that help set them apart from Koei's core Dynasty Warriors series. For example: players are given more ranged combat options than in other Dynasty Warriors games, although melee combat is still the focus of the game. Also, units in Dynasty Warriors: Gundam 3 are much more mobile, using their thrusters to dash, jump in mid-air, and (for some) even fly.
However, the greatest difference between Koei's Gundam titles (of which there are currently three) and Koei's Dynasty Warriors series is the core content: rather than using characters and story from the novel Romance of the Three Kingdoms, the games draw their material from across the various Mobile Suit Gundamanime and manga series.
From previous Dynasty Warriors: Gundam titles[edit]
This Gundam title features a new, cel-shaded graphical style that brings the series visually closer to its animated roots, along with a new streamlined HUD that minimizes screen clutter. The enemy A.I. (a commonly criticized weak point in the Dynasty Warriors franchise) has been revamped, with enemy units now gaining the ability to reinforce and support each other in combat. Original mode has been put back in the game along with several teams (Amuro, Setsuna, Kou, and Kira).[4]Mission Mode has been expanded upon but rather than being one singular game mode it has been split into seven varieties:
Relationships are built in tiers (levels one to five) and building friendships with other characters has the ability to affect the player's character. Various actions, such as partnering with a character, will increase a character's relationship. Unlike the second game, relationship values do not decrease. When a character reaches a specific level of friendship, it can unlock new partners, power up the character's MS, or allow more operators for the player's character to select. The specific characters who affect these changes are shown as icons on the relationship level chart for the player's character. Additionally, creating various friendships is needed to unlock new missions.
There are over 300 different missions in this mode.
New features[edit]
Partner strike types[edit]
Multiplayer[edit]
This mode has four player online co-op for fifteen unique missions. These missions are designed to be impossible to complete alone and encourage teamwork with other players. During this mode, players can take the place of partner strikes for one another and initiate them to their desires called partner support. There can also be no doubles of the same character within player teams. Gold and experience earned in online mode is higher than playing a solo game.
During this mode, players can also find restorative items by collect lamps. A rank one lamp restores a fixed amount of armor for the team; rank two restores the armor to optimum settings. A rank three lamp has the same effects as the second rank except it also completely replenishes lost troops for allies. Knowing when to use a lamp is highly dependent on the team member who finds them. Players can communicate with one another using a voice communicator or with text.
Players can either join sessions already taking place or create their own for others to join. If there are no available spots, players can also place in tickets for a particular mission and character they wish to play.
Allegedly, more scenarios are planned for this mode.
Featured mobile suits and series[edit]
All series and almost all units (except for the Bolinoak Sammahn, Bawoo {Axis and Glemy's Rebellion types}, Geara Doga {Rezin Schnyder}, Gelgoog {Johnny Ridden Custom}, Jagd Doga, and Re-GZ) from Dynasty Warriors: Gundam 2 have returned for the series' third entry. This game also marks the debut of units from Mobile Suit Gundam 0083: Stardust Memory, Mobile Suit Gundam Unicorn, After War Gundam X, and Mobile Suit Gundam 00.
In addition, characters not returning from the previous game are Gyunei Guss, Sleggar Law, Hathaway Noa, Quess Paraya, Johnny Ridden, Rezin Schnyder, and Kayra Su.
Reception[edit]
Dynasty Warriors: Gundam 3 received mixed reviews, gaining an aggregated score of 58/100 based on 18 critics for the PlayStation 3,[6] and 65/100 based on 26 critics for the Xbox 360.[5]IGN gave the PS3 version a scathing review, citing lack of content and 'repetitive bullshit' in the game.[7] By contrast, GamePro commended the game for its 'excellent cel-shaded graphics' and intact Japanese audio, but they criticized the controls and repetitive gameplay. Finally, Eurogamer gave the game 8 out of 10 stating ' If you have never tried a Musou game before, this is where you should start.'
References[edit]
Attribution
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dynasty_Warriors:_Gundam_3&oldid=904467933'
Dynasty Warriors: Gundam, originally released in Japan as Gundam Musou (ガンダム無双Gandamu Musō), is a video game based on the Gundamanime series. It was developed by Omega Force and published by Bandai Namco Games. Its gameplay is derived from Koei's Dynasty Warriors and Samurai Warriors series.[1] The 'Official Mode' of the game is based primarily on the Universal Century timeline, with mecha from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ appearing in the game,[2] as well as a few units from Mobile Suit Variations Mobile Suit Gundam 0080: War in the Pocket and Mobile Suit Gundam 0083: Stardust Memory appearing as non-playable ally and enemy units. The 'Original Mode' of the game also features mecha from the non-UC series Mobile Fighter G Gundam, Mobile Suit Gundam Wing and Turn A Gundam. A newly designed non-SDMusha Gundam designed by Hajime Katoki is also included.[3]
The game was originally released on March 1, 2007 in Japan[4] for the PlayStation 3 with the name Gundam Musou. A North American version was released on August 28, 2007, for both the PlayStation 3 and the Xbox 360 under the name Dynasty Warriors: Gundam[5] with English localization by AltJapan Co., Ltd.[6]Dynasty Warriors: Gundam is the second next-gen Gundam game released in North America, following Mobile Suit Gundam: Crossfire. A Japanese Xbox 360 version was released in Japan on October 25, 2007 under the name of Gundam Musou International. Unlike the Japanese PlayStation 3 edition, Gundam Musou International features both Japanese and English voice overs.
An expanded port for PlayStation 2 called Gundam Musou Special was released on February 28, 2008 in Japan, featuring new scenarios and mobile suits.[7]
Gameplay[edit]
Dynasty Warriors: Gundam follows in the style of previous Dynasty Warriors games as an action-oriented hack 'n' slash with some tactical elements. The biggest difference between Dynasty Warriors: Gundam and Koei's Dynasty Warriors series is the core content; rather than using characters and story from the novel Romance of the Three Kingdoms, the games draw their material from across the various Gundam anime series.[8]
Every mobile suit and pilot has their own weaknesses and strengths, and the player is given both ranged and melee combat options. If the two types of combat are used together, they create combos that are unique for every suit-pilot combination.[9]
RX-178 fires hyper bazooka at MS-07 Gouf mobile suit.
The single-player mode of Dynasty Warriors: Gundam is divided into two sections, Official Mode and Original Mode.[10] Official Mode features six playable characters in stages set within the continuity of the Gundam Universal Century timeline. More specifically, they are events taken from the original Mobile Suit Gundam television series and its sequels Zeta Gundam and ZZ Gundam.[11] Original Mode, by contrast, features an original, non-canonical storyline in which teams of mobile suit pilots composed of the three aforementioned Universal Century series and three alternate universe series (G Gundam, Gundam Wing and Turn-A Gundam) investigate a mysterious planet headed on a collision course with Earth; however, the story behind Original Mode is almost the same as the crossover manga Mobile Suit Vs. Gigantis' Counterattack, only with Musha Gundam replacing Gigantis (or Ideon in true case).
Dynasty Warriors Gundam Pc
In both Official and Original Mode, some characters will switch from one mobile suit to another for certain stages. Depending on the mode, player's can choose pilots and mecha independent of each other, allowing the ability to use any combination of man and machine. Completing a character's Original Mode will allow the player to replay any of the stages from that character's Official Mode using any unlocked mobile suit. Certain characters can be unlocked in original mode only by completing another original mode character's story. Something that long time Gundam fans will appreciate is Official Mode's 'Outcome feature'. The outcome feature gives you the chance to save or spare certain pilots or allies of their predetermined deaths, for example: Saving Emma Sheen before her Mobile Suit is destroyed or too damaged will allow her to be involved in battles that she originally would not have been a part of (like Emma joining the Drop on Jaburo instead of staying on board the Argama). Each mission is made up of a main objective which is then broken down into smaller ones that need to be accomplished under a time limit.[12]
Sequels[edit]
Dynasty Warriors: Gundam 2 and Dynasty Warriors: Gundam 3 are tactical action video games based on the Gundam anime series, and the sequels to 2007's Dynasty Warriors: Gundam. Dynasty Warriors: Gundam 2 was released in Japan on December 18, 2008, April 21, 2009 in North America, and in Europe on April 24, 2009.[13]Dynasty Warriors: Gundam 3 was released on December 16, 2010 in Japan, June 28, 2011 in North America, July 1, 2011 in Europe, and it was released in Australia on July 12, 2011. A fourth title, Shin Gundam Musou was released on December 19, 2013 in Japan for PlayStation 3 and PlayStation Vita,[14] and was released in North America on July 1, 2014 and Europe on June 27, 2014 as Dynasty Warriors Gundam Reborn. The Western release, however, is only for PlayStation 3 and only a digital-download release for North America. It also has no English audio track, a first for a Gundam game released in North America.
Reception[edit]
On the first day of its release, the Japanese version (Gundam Musou) sold over a 100,000 copies, making it the first PS3 title to do so on its first day. Also, the game sold about 70 percent of its 170,000 -180,000 launch day shipments, making it rank third in overall sales — after Ridge Racer 7 and Mobile Suit Gundam: Crossfire.[32] Japanese game magazine Famitsu gave the game a total score of 33 out of 40.[20]
English reviews were lukewarm. GameRankings and Metacritic gave it a score of 61% and 60 out of 100 for the PS3 version,[15][17] and 58% and 55 out of 100 for the Xbox 360 version.[16][18]
As of July 9, 2008, the game has sold 275,812 copies in Japan.[33]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dynasty_Warriors:_Gundam&oldid=903855211'
Established in the long term, chaotic warfare has engulfed the universe. The environment is ripe with strife as gigantic mecha named Cellular Suits march to war on land and in place. Featuring figures and mecha from in excess of 30 several years of Gundam anime and manga sequence, Dynasty Warriors: Gundam 3 thrusts players into the galactic melee with in excess of 50 playable and upgradable figures and in excess of 70 playable and upgradeable Cellular Suits combed from the Gundam universe. New additions incorporate Cellular Suits from Cellular Fit Gundam 00, Cellular Fit Gundam UC and a lot of more.
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